mirror of
https://github.com/viliusle/miniPaint.git
synced 2026-02-06 15:51:47 +00:00
70 lines
1.9 KiB
HTML
70 lines
1.9 KiB
HTML
<html>
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<body style="margin:0;">
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<iframe id="myFrame" style="width:100%;height:70vh;" src="../"></iframe>
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<div style="height:20vh;margin:10px;">
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Click on image to edit.
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<br /><br />
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<button onclick="my_update()">Update</button>
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<button onclick="my_save()">Save</button>
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<br /><br />
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<img style="max-height:100%" id="testImage" alt="" src="../images/logo.png" onclick="open_image(this)" />
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</div>
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<script>
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/**
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* will open image on minipaint
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*
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* @param {string|image} image image or image id
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*/
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function open_image(image){
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if(typeof image == 'string'){
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image = document.getElementById(image);
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}
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var Layers = document.getElementById('myFrame').contentWindow.Layers;
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var name = image.src.replace(/^.*[\\\/]/, '');
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var new_layer = {
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name: name,
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type: 'image',
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data: image,
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width: image.naturalWidth || image.width,
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height: image.naturalHeight || image.height,
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width_original: image.naturalWidth || image.width,
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height_original: image.naturalHeight || image.height,
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};
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Layers.insert(new_layer);
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}
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function my_save(){
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var Layers = document.getElementById('myFrame').contentWindow.Layers;
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var tempCanvas = document.createElement("canvas");
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var tempCtx = tempCanvas.getContext("2d");
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var dim = Layers.get_dimensions();
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tempCanvas.width = dim.width;
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tempCanvas.height = dim.height;
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Layers.convert_layers_to_canvas(tempCtx);
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tempCanvas.toBlob(function(blob) {
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//image data here
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alert('Data length: ' + blob.size);
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console.log(blob);
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});
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}
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function my_update(){
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var target = document.getElementById('testImage');
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var Layers = document.getElementById('myFrame').contentWindow.Layers;
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var tempCanvas = document.createElement("canvas");
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var tempCtx = tempCanvas.getContext("2d");
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var dim = Layers.get_dimensions();
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tempCanvas.width = dim.width;
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tempCanvas.height = dim.height;
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Layers.convert_layers_to_canvas(tempCtx);
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target.width = dim.width;
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target.height = dim.height;
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target.src = tempCanvas.toDataURL();
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}
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</script> |