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fix: random artifact at game start
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@ -47,7 +47,7 @@ As you struggle to gather your bearings, you notice a blinking panel on the wall
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give_card("BLOCK", PLAYER_ID)
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give_card("BLOCK", PLAYER_ID)
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give_artifact(get_random_artifact_type(150), PLAYER_ID)
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give_artifact(random_artifact(150), PLAYER_ID)
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end,
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on_end = function()
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return GAME_STATE_RANDOM
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