From ec6c0dab512d6bb4461590dfc8bfcccc891fac27 Mon Sep 17 00:00:00 2001 From: Daniel Schmidt Date: Sat, 30 Dec 2023 09:43:25 +0100 Subject: [PATCH] fix: random artifact at game start --- assets/scripts/events/stage_0/start.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/assets/scripts/events/stage_0/start.lua b/assets/scripts/events/stage_0/start.lua index f652ef7..4a3150d 100644 --- a/assets/scripts/events/stage_0/start.lua +++ b/assets/scripts/events/stage_0/start.lua @@ -47,7 +47,7 @@ As you struggle to gather your bearings, you notice a blinking panel on the wall give_card("BLOCK", PLAYER_ID) give_card("BLOCK", PLAYER_ID) - give_artifact(get_random_artifact_type(150), PLAYER_ID) + give_artifact(random_artifact(150), PLAYER_ID) end, on_end = function() return GAME_STATE_RANDOM