mirror of
https://github.com/FlipsideCrypto/dcrd.git
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This converts the callback function defined on the internal opcode struct to accept the opcode and data slice instead of a parsed opcode as the final step towards removing the parsed opcode struct and associated supporting code altogether. It also updates all of the callbacks and tests accordingly and finally removes the now unused parsedOpcode struct.
968 lines
34 KiB
Go
968 lines
34 KiB
Go
// Copyright (c) 2013-2017 The btcsuite developers
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// Copyright (c) 2015-2019 The Decred developers
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// Use of this source code is governed by an ISC
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// license that can be found in the LICENSE file.
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package txscript
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import (
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"fmt"
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"math/big"
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"strings"
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"github.com/decred/dcrd/dcrec/secp256k1"
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"github.com/decred/dcrd/wire"
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)
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// ScriptFlags is a bitmask defining additional operations or tests that will be
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// done when executing a script pair.
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type ScriptFlags uint32
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const (
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// ScriptDiscourageUpgradableNops defines whether to verify that
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// currently unused opcodes in the NOP and UNKNOWN families are reserved
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// for future upgrades. This flag must not be used for consensus
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// critical code nor applied to blocks as this flag is only for stricter
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// standard transaction checks. This flag is only applied when the
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// above opcodes are executed.
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ScriptDiscourageUpgradableNops ScriptFlags = 1 << iota
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// ScriptVerifyCheckLockTimeVerify defines whether to verify that
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// a transaction output is spendable based on the locktime.
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// This is BIP0065.
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ScriptVerifyCheckLockTimeVerify
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// ScriptVerifyCheckSequenceVerify defines whether to allow execution
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// pathways of a script to be restricted based on the age of the output
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// being spent. This is BIP0112.
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ScriptVerifyCheckSequenceVerify
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// ScriptVerifyCleanStack defines that the stack must contain only
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// one stack element after evaluation and that the element must be
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// true if interpreted as a boolean. This is rule 6 of BIP0062.
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// This flag should never be used without the ScriptBip16 flag.
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ScriptVerifyCleanStack
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// ScriptVerifySigPushOnly defines that signature scripts must contain
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// only pushed data. This is rule 2 of BIP0062.
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ScriptVerifySigPushOnly
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// ScriptVerifySHA256 defines whether to treat opcode 192 (previously
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// OP_UNKNOWN192) as the OP_SHA256 opcode which consumes the top item of
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// the data stack and replaces it with the sha256 of it.
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ScriptVerifySHA256
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)
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const (
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// MaxStackSize is the maximum combined height of stack and alt stack
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// during execution.
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MaxStackSize = 1024
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// MaxScriptSize is the maximum allowed length of a raw script.
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MaxScriptSize = 16384
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// DefaultScriptVersion is the default scripting language version
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// representing extended Decred script.
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DefaultScriptVersion = uint16(0)
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)
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// halforder is used to tame ECDSA malleability (see BIP0062).
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var halfOrder = new(big.Int).Rsh(secp256k1.S256().N, 1)
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// Engine is the virtual machine that executes scripts.
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type Engine struct {
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// The following fields are set when the engine is created and must not be
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// changed afterwards. The entries of the signature cache are mutated
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// during execution, however, the cache pointer itself is not changed.
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//
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// flags specifies the additional flags which modify the execution behavior
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// of the engine.
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//
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// tx identifies the transaction that contains the input which in turn
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// contains the signature script being executed.
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//
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// txIdx identifies the input index within the transaction that contains
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// the signature script being executed.
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//
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// version specifies the version of the public key script to execute. Since
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// signature scripts redeem public keys scripts, this means the same version
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// also extends to signature scripts and redeem scripts in the case of
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// pay-to-script-hash.
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//
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// isP2SH specifies that the public key script is of a special form that
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// indicates it is a pay-to-script-hash and therefore the execution must be
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// treated as such.
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//
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// sigCache caches the results of signature verifications. This is useful
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// since transaction scripts are often executed more than once from various
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// contexts (e.g. new block templates, when transactions are first seen
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// prior to being mined, part of full block verification, etc).
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flags ScriptFlags
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tx wire.MsgTx
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txIdx int
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version uint16
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isP2SH bool
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sigCache *SigCache
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// The following fields handle keeping track of the current execution state
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// of the engine.
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//
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// scripts houses the raw scripts that are executed by the engine. This
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// includes the signature script as well as the public key script. It also
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// includes the redeem script in the case of pay-to-script-hash.
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//
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// scriptIdx tracks the index into the scripts array for the current program
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// counter.
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//
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// opcodeIdx tracks the number of the opcode within the current script for
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// the current program counter. Note that it differs from the actual byte
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// index into the script and is really only used for disassembly purposes.
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//
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// lastCodeSep specifies the position within the current script of the last
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// OP_CODESEPARATOR.
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//
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// tokenizer provides the token stream of the current script being executed
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// and doubles as state tracking for the program counter within the script.
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//
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// savedFirstStack keeps a copy of the stack from the first script when
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// performing pay-to-script-hash execution.
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//
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// dstack is the primary data stack the various opcodes push and pop data
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// to and from during execution.
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//
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// astack is the alternate data stack the various opcodes push and pop data
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// to and from during execution.
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//
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// condStack tracks the conditional execution state with support for
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// multiple nested conditional execution opcodes.
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//
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// numOps tracks the total number of non-push operations in a script and is
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// primarily used to enforce maximum limits.
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scripts [][]byte
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scriptIdx int
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opcodeIdx int
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lastCodeSep int
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tokenizer ScriptTokenizer
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savedFirstStack [][]byte
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dstack stack
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astack stack
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condStack []int
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numOps int
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}
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// hasFlag returns whether the script engine instance has the passed flag set.
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func (vm *Engine) hasFlag(flag ScriptFlags) bool {
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return vm.flags&flag == flag
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}
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// isBranchExecuting returns whether or not the current conditional branch is
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// actively executing. For example, when the data stack has an OP_FALSE on it
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// and an OP_IF is encountered, the branch is inactive until an OP_ELSE or
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// OP_ENDIF is encountered. It properly handles nested conditionals.
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func (vm *Engine) isBranchExecuting() bool {
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if len(vm.condStack) == 0 {
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return true
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}
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return vm.condStack[len(vm.condStack)-1] == OpCondTrue
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}
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// isOpcodeDisabled returns whether or not the opcode is disabled and thus is
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// always bad to see in the instruction stream (even if turned off by a
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// conditional).
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func isOpcodeDisabled(opcode byte) bool {
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switch opcode {
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case OP_CODESEPARATOR:
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return true
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default:
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return false
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}
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}
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// isOpcodeAlwaysIllegal returns whether or not the opcode is always illegal
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// when passed over by the program counter even if in a non-executed branch (it
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// isn't a coincidence that they are conditionals).
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func isOpcodeAlwaysIllegal(opcode byte) bool {
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switch opcode {
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case OP_VERIF:
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return true
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case OP_VERNOTIF:
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return true
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default:
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return false
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}
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}
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// isOpcodeConditional returns whether or not the opcode is a conditional opcode
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// which changes the conditional execution stack when executed.
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func isOpcodeConditional(opcode byte) bool {
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switch opcode {
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case OP_IF:
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return true
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case OP_NOTIF:
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return true
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case OP_ELSE:
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return true
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case OP_ENDIF:
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return true
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default:
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return false
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}
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}
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// checkMinimalDataPush returns whether or not the provided opcode is the
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// smallest possible way to represent the given data. For example, the value 15
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// could be pushed with OP_DATA_1 15 (among other variations); however, OP_15 is
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// a single opcode that represents the same value and is only a single byte
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// versus two bytes.
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func checkMinimalDataPush(op *opcode, data []byte) error {
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opcode := op.value
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dataLen := len(data)
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switch {
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case dataLen == 0 && opcode != OP_0:
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str := fmt.Sprintf("zero length data push is encoded with opcode %s "+
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"instead of OP_0", op.name)
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return scriptError(ErrMinimalData, str)
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case dataLen == 1 && data[0] >= 1 && data[0] <= 16:
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if opcode != OP_1+data[0]-1 {
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// Should have used OP_1 .. OP_16
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str := fmt.Sprintf("data push of the value %d encoded with opcode "+
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"%s instead of OP_%d", data[0], op.name, data[0])
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return scriptError(ErrMinimalData, str)
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}
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case dataLen == 1 && data[0] == 0x81:
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if opcode != OP_1NEGATE {
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str := fmt.Sprintf("data push of the value -1 encoded with opcode "+
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"%s instead of OP_1NEGATE", op.name)
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return scriptError(ErrMinimalData, str)
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}
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case dataLen <= 75:
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if int(opcode) != dataLen {
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// Should have used a direct push
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str := fmt.Sprintf("data push of %d bytes encoded with opcode %s "+
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"instead of OP_DATA_%d", dataLen, op.name, dataLen)
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return scriptError(ErrMinimalData, str)
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}
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case dataLen <= 255:
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if opcode != OP_PUSHDATA1 {
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str := fmt.Sprintf("data push of %d bytes encoded with opcode %s "+
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"instead of OP_PUSHDATA1", dataLen, op.name)
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return scriptError(ErrMinimalData, str)
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}
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case dataLen <= 65535:
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if opcode != OP_PUSHDATA2 {
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str := fmt.Sprintf("data push of %d bytes encoded with opcode %s "+
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"instead of OP_PUSHDATA2", dataLen, op.name)
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return scriptError(ErrMinimalData, str)
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}
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}
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return nil
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}
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// executeOpcode peforms execution on the passed opcode. It takes into account
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// whether or not it is hidden by conditionals, but some rules still must be
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// tested in this case.
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func (vm *Engine) executeOpcode(op *opcode, data []byte) error {
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// Disabled opcodes are fail on program counter.
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if isOpcodeDisabled(op.value) {
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str := fmt.Sprintf("attempt to execute disabled opcode %s", op.name)
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return scriptError(ErrDisabledOpcode, str)
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}
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// Always-illegal opcodes are fail on program counter.
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if isOpcodeAlwaysIllegal(op.value) {
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str := fmt.Sprintf("attempt to execute reserved opcode %s", op.name)
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return scriptError(ErrReservedOpcode, str)
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}
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// Note that this includes OP_RESERVED which counts as a push operation.
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if op.value > OP_16 {
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vm.numOps++
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if vm.numOps > MaxOpsPerScript {
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str := fmt.Sprintf("exceeded max operation limit of %d",
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MaxOpsPerScript)
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return scriptError(ErrTooManyOperations, str)
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}
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} else if len(data) > MaxScriptElementSize {
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str := fmt.Sprintf("element size %d exceeds max allowed size %d",
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len(data), MaxScriptElementSize)
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return scriptError(ErrElementTooBig, str)
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}
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// Nothing left to do when this is not a conditional opcode and it is
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// not in an executing branch.
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if !vm.isBranchExecuting() && !isOpcodeConditional(op.value) {
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return nil
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}
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// Ensure all executed data push opcodes use the minimal encoding.
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if vm.isBranchExecuting() && op.value >= 0 && op.value <= OP_PUSHDATA4 {
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if err := checkMinimalDataPush(op, data); err != nil {
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return err
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}
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}
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return op.opfunc(op, data, vm)
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}
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// checkValidPC returns an error if the current script position is not valid for
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// execution.
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func (vm *Engine) checkValidPC() error {
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if vm.scriptIdx >= len(vm.scripts) {
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str := fmt.Sprintf("program counter beyond input scripts (script idx "+
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"%d, total scripts %d)", vm.scriptIdx, len(vm.scripts))
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return scriptError(ErrInvalidProgramCounter, str)
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}
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return nil
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}
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// DisasmPC returns the string for the disassembly of the opcode that will be
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// next to execute when Step is called.
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func (vm *Engine) DisasmPC() (string, error) {
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if err := vm.checkValidPC(); err != nil {
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return "", err
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}
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// Create a copy of the current tokenizer and parse the next opcode in the
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// copy to avoid mutating the current one.
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peekTokenizer := vm.tokenizer
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if !peekTokenizer.Next() {
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// Note that due to the fact that all scripts are checked for parse
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// failures before this code ever runs, there should never be an error
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// here, but check again to be safe in case a refactor breaks that
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// assumption or new script versions are introduced with different
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// semantics.
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if err := peekTokenizer.Err(); err != nil {
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return "", err
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}
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// Note that this should be impossible to hit in practice because the
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// only way it could happen would be for the final opcode of a script to
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// already be parsed without the script index having been updated, which
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// is not the case since stepping the script always increments the
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// script index when parsing and executing the final opcode of a script.
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//
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// However, check again to be safe in case a refactor breaks that
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// assumption or new script versions are introduced with different
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// semantics.
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str := fmt.Sprintf("program counter beyond script index %d (bytes %x)",
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vm.scriptIdx, vm.scripts[vm.scriptIdx])
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return "", scriptError(ErrInvalidProgramCounter, str)
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}
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var buf strings.Builder
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disasmOpcode(&buf, peekTokenizer.op, peekTokenizer.Data(), false)
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return fmt.Sprintf("%02x:%04x: %s", vm.scriptIdx, vm.opcodeIdx,
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buf.String()), nil
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}
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// DisasmScript returns the disassembly string for the script at the requested
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// offset index. Index 0 is the signature script and 1 is the public key
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// script. In the case of pay-to-script-hash, index 2 is the redeem script once
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// the execution has progressed far enough to have successfully verified script
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// hash and thus add the script to the scripts to execute.
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func (vm *Engine) DisasmScript(idx int) (string, error) {
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if idx >= len(vm.scripts) {
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str := fmt.Sprintf("script index %d >= total scripts %d", idx,
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len(vm.scripts))
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return "", scriptError(ErrInvalidIndex, str)
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}
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var disbuf strings.Builder
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script := vm.scripts[idx]
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tokenizer := MakeScriptTokenizer(vm.version, script)
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var opcodeIdx int
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for tokenizer.Next() {
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disbuf.WriteString(fmt.Sprintf("%02x:%04x: ", idx, opcodeIdx))
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disasmOpcode(&disbuf, tokenizer.op, tokenizer.Data(), false)
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disbuf.WriteByte('\n')
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opcodeIdx++
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}
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return disbuf.String(), tokenizer.Err()
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}
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// CheckErrorCondition returns nil if the running script has ended and was
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// successful, leaving a a true boolean on the stack. An error otherwise,
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// including if the script has not finished.
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func (vm *Engine) CheckErrorCondition(finalScript bool) error {
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// Check execution is actually done by ensuring the script index is after
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// the final script in the array script.
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if vm.scriptIdx < len(vm.scripts) {
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return scriptError(ErrScriptUnfinished,
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"error check when script unfinished")
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}
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// The final script must end with exactly one data stack item when the
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// verify clean stack flag is set. Otherwise, there must be at least one
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// data stack item in order to interpret it as a boolean.
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if finalScript && vm.hasFlag(ScriptVerifyCleanStack) &&
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vm.dstack.Depth() != 1 {
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str := fmt.Sprintf("stack must contain exactly one item (contains %d)",
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vm.dstack.Depth())
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return scriptError(ErrCleanStack, str)
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} else if vm.dstack.Depth() < 1 {
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return scriptError(ErrEmptyStack,
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"stack empty at end of script execution")
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}
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v, err := vm.dstack.PopBool()
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if err != nil {
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return err
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}
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if !v {
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// Log interesting data.
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log.Tracef("%v", newLogClosure(func() string {
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var buf strings.Builder
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buf.WriteString("scripts failed:\n")
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for i := range vm.scripts {
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dis, _ := vm.DisasmScript(i)
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buf.WriteString(fmt.Sprintf("script%d:\n", i))
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buf.WriteString(dis)
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}
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return buf.String()
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}))
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return scriptError(ErrEvalFalse,
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"false stack entry at end of script execution")
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}
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return nil
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}
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// Step executes the next instruction and moves the program counter to the next
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// opcode in the script, or the next script if the current has ended. Step will
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// return true in the case that the last opcode was successfully executed.
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//
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// The result of calling Step or any other method is undefined if an error is
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// returned.
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func (vm *Engine) Step() (done bool, err error) {
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// Verify the engine is pointing to a valid program counter.
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if err := vm.checkValidPC(); err != nil {
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return true, err
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}
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// Attempt to parse the next opcode from the current script.
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if !vm.tokenizer.Next() {
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// Note that due to the fact that all scripts are checked for parse
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// failures before this code ever runs, there should never be an error
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// here, but check again to be safe in case a refactor breaks that
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// assumption or new script versions are introduced with different
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// semantics.
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if err := vm.tokenizer.Err(); err != nil {
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return false, err
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}
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str := fmt.Sprintf("attempt to step beyond script index %d (bytes %x)",
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vm.scriptIdx, vm.scripts[vm.scriptIdx])
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return true, scriptError(ErrInvalidProgramCounter, str)
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}
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// Execute the opcode while taking into account several things such as
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// disabled opcodes, illegal opcodes, maximum allowed operations per script,
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// maximum script element sizes, and conditionals.
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err = vm.executeOpcode(vm.tokenizer.op, vm.tokenizer.Data())
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if err != nil {
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return true, err
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}
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// The number of elements in the combination of the data and alt stacks
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// must not exceed the maximum number of stack elements allowed.
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combinedStackSize := vm.dstack.Depth() + vm.astack.Depth()
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if combinedStackSize > MaxStackSize {
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str := fmt.Sprintf("combined stack size %d > max allowed %d",
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combinedStackSize, MaxStackSize)
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return false, scriptError(ErrStackOverflow, str)
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}
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// Prepare for next instruction.
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vm.opcodeIdx++
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if vm.tokenizer.Done() {
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// Illegal to have a conditional that straddles two scripts.
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if len(vm.condStack) != 0 {
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return false, scriptError(ErrUnbalancedConditional,
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"end of script reached in conditional execution")
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}
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// Alt stack doesn't persist between scripts.
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_ = vm.astack.DropN(vm.astack.Depth())
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// The number of operations is per script.
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vm.numOps = 0
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// Reset the opcode index for the next script.
|
|
vm.opcodeIdx = 0
|
|
|
|
// Advance to the next script as needed.
|
|
switch {
|
|
case vm.scriptIdx == 0 && vm.isP2SH:
|
|
vm.scriptIdx++
|
|
vm.savedFirstStack = vm.GetStack()
|
|
|
|
case vm.scriptIdx == 1 && vm.isP2SH:
|
|
// Put us past the end for CheckErrorCondition()
|
|
vm.scriptIdx++
|
|
|
|
// Check script ran successfully.
|
|
err := vm.CheckErrorCondition(false)
|
|
if err != nil {
|
|
return false, err
|
|
}
|
|
|
|
// Obtain the redeem script from the first stack and ensure it
|
|
// parses.
|
|
script := vm.savedFirstStack[len(vm.savedFirstStack)-1]
|
|
if err := checkScriptParses(vm.version, script); err != nil {
|
|
return false, err
|
|
}
|
|
vm.scripts = append(vm.scripts, script)
|
|
|
|
// Set stack to be the stack from first script minus the redeem
|
|
// script itself
|
|
vm.SetStack(vm.savedFirstStack[:len(vm.savedFirstStack)-1])
|
|
|
|
default:
|
|
vm.scriptIdx++
|
|
}
|
|
|
|
// Skip empty scripts.
|
|
if vm.scriptIdx < len(vm.scripts) && len(vm.scripts[vm.scriptIdx]) == 0 {
|
|
vm.scriptIdx++
|
|
}
|
|
|
|
vm.lastCodeSep = 0
|
|
if vm.scriptIdx >= len(vm.scripts) {
|
|
return true, nil
|
|
}
|
|
|
|
// Finally, update the current tokenizer used to parse through scripts
|
|
// one opcode at a time to start from the beginning of the new script
|
|
// associated with the program counter.
|
|
vm.tokenizer = MakeScriptTokenizer(vm.version, vm.scripts[vm.scriptIdx])
|
|
}
|
|
|
|
return false, nil
|
|
}
|
|
|
|
// Execute will execute all scripts in the script engine and return either nil
|
|
// for successful validation or an error if one occurred.
|
|
func (vm *Engine) Execute() (err error) {
|
|
// All script versions other than 0 currently execute without issue,
|
|
// making all outputs to them anyone can pay. In the future this
|
|
// will allow for the addition of new scripting languages.
|
|
if vm.version != 0 {
|
|
return nil
|
|
}
|
|
|
|
done := false
|
|
for !done {
|
|
log.Tracef("%v", newLogClosure(func() string {
|
|
dis, err := vm.DisasmPC()
|
|
if err != nil {
|
|
return fmt.Sprintf("stepping - failed to disasm pc: %v", err)
|
|
}
|
|
return fmt.Sprintf("stepping %v", dis)
|
|
}))
|
|
|
|
done, err = vm.Step()
|
|
if err != nil {
|
|
return err
|
|
}
|
|
log.Tracef("%v", newLogClosure(func() string {
|
|
var dstr, astr string
|
|
|
|
// Log the non-empty stacks when tracing.
|
|
if vm.dstack.Depth() != 0 {
|
|
dstr = "Stack:\n" + vm.dstack.String()
|
|
}
|
|
if vm.astack.Depth() != 0 {
|
|
astr = "AltStack:\n" + vm.astack.String()
|
|
}
|
|
|
|
return dstr + astr
|
|
}))
|
|
}
|
|
|
|
return vm.CheckErrorCondition(true)
|
|
}
|
|
|
|
// subScript returns the script since the last OP_CODESEPARATOR.
|
|
func (vm *Engine) subScript() []byte {
|
|
return vm.scripts[vm.scriptIdx][vm.lastCodeSep:]
|
|
}
|
|
|
|
// checkHashTypeEncoding returns whether or not the passed hashtype adheres to
|
|
// the strict encoding requirements.
|
|
func (vm *Engine) checkHashTypeEncoding(hashType SigHashType) error {
|
|
sigHashType := hashType & ^SigHashAnyOneCanPay
|
|
if sigHashType < SigHashAll || sigHashType > SigHashSingle {
|
|
str := fmt.Sprintf("invalid hash type 0x%x", hashType)
|
|
return scriptError(ErrInvalidSigHashType, str)
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// isStrictPubKeyEncoding returns whether or not the passed public key adheres
|
|
// to the strict encoding requirements.
|
|
func isStrictPubKeyEncoding(pubKey []byte) bool {
|
|
if len(pubKey) == 33 && (pubKey[0] == 0x02 || pubKey[0] == 0x03) {
|
|
// Compressed
|
|
return true
|
|
}
|
|
if len(pubKey) == 65 && pubKey[0] == 0x04 {
|
|
// Uncompressed
|
|
return true
|
|
}
|
|
return false
|
|
}
|
|
|
|
// checkPubKeyEncoding returns an error if the passed public key does not
|
|
// adhere to the strict encoding requirements.
|
|
func (vm *Engine) checkPubKeyEncoding(pubKey []byte) error {
|
|
if !isStrictPubKeyEncoding(pubKey) {
|
|
return scriptError(ErrPubKeyType, "unsupported public key type")
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// checkSignatureEncoding returns whether or not the passed signature adheres to
|
|
// the strict encoding requirements.
|
|
func (vm *Engine) checkSignatureEncoding(sig []byte) error {
|
|
// The format of a DER encoded signature is as follows:
|
|
//
|
|
// 0x30 <total length> 0x02 <length of R> <R> 0x02 <length of S> <S>
|
|
// - 0x30 is the ASN.1 identifier for a sequence
|
|
// - Total length is 1 byte and specifies length of all remaining data
|
|
// - 0x02 is the ASN.1 identifier that specifies an integer follows
|
|
// - Length of R is 1 byte and specifies how many bytes R occupies
|
|
// - R is the arbitrary length big-endian encoded number which
|
|
// represents the R value of the signature. DER encoding dictates
|
|
// that the value must be encoded using the minimum possible number
|
|
// of bytes. This implies the first byte can only be null if the
|
|
// highest bit of the next byte is set in order to prevent it from
|
|
// being interpreted as a negative number.
|
|
// - 0x02 is once again the ASN.1 integer identifier
|
|
// - Length of S is 1 byte and specifies how many bytes S occupies
|
|
// - S is the arbitrary length big-endian encoded number which
|
|
// represents the S value of the signature. The encoding rules are
|
|
// identical as those for R.
|
|
const (
|
|
asn1SequenceID = 0x30
|
|
asn1IntegerID = 0x02
|
|
|
|
// minSigLen is the minimum length of a DER encoded signature and is
|
|
// when both R and S are 1 byte each.
|
|
//
|
|
// 0x30 + <1-byte> + 0x02 + 0x01 + <byte> + 0x2 + 0x01 + <byte>
|
|
minSigLen = 8
|
|
|
|
// maxSigLen is the maximum length of a DER encoded signature and is
|
|
// when both R and S are 33 bytes each. It is 33 bytes because a
|
|
// 256-bit integer requires 32 bytes and an additional leading null byte
|
|
// might required if the high bit is set in the value.
|
|
//
|
|
// 0x30 + <1-byte> + 0x02 + 0x21 + <33 bytes> + 0x2 + 0x21 + <33 bytes>
|
|
maxSigLen = 72
|
|
|
|
// sequenceOffset is the byte offset within the signature of the
|
|
// expected ASN.1 sequence identifier.
|
|
sequenceOffset = 0
|
|
|
|
// dataLenOffset is the byte offset within the signature of the expected
|
|
// total length of all remaining data in the signature.
|
|
dataLenOffset = 1
|
|
|
|
// rTypeOffset is the byte offset within the signature of the ASN.1
|
|
// identifier for R and is expected to indicate an ASN.1 integer.
|
|
rTypeOffset = 2
|
|
|
|
// rLenOffset is the byte offset within the signature of the length of
|
|
// R.
|
|
rLenOffset = 3
|
|
|
|
// rOffset is the byte offset within the signature of R.
|
|
rOffset = 4
|
|
)
|
|
|
|
// The signature must adhere to the minimum and maximum allowed length.
|
|
sigLen := len(sig)
|
|
if sigLen < minSigLen {
|
|
str := fmt.Sprintf("malformed signature: too short: %d < %d", sigLen,
|
|
minSigLen)
|
|
return scriptError(ErrSigTooShort, str)
|
|
}
|
|
if sigLen > maxSigLen {
|
|
str := fmt.Sprintf("malformed signature: too long: %d > %d", sigLen,
|
|
maxSigLen)
|
|
return scriptError(ErrSigTooLong, str)
|
|
}
|
|
|
|
// The signature must start with the ASN.1 sequence identifier.
|
|
if sig[sequenceOffset] != asn1SequenceID {
|
|
str := fmt.Sprintf("malformed signature: format has wrong type: %#x",
|
|
sig[sequenceOffset])
|
|
return scriptError(ErrSigInvalidSeqID, str)
|
|
}
|
|
|
|
// The signature must indicate the correct amount of data for all elements
|
|
// related to R and S.
|
|
if int(sig[dataLenOffset]) != sigLen-2 {
|
|
str := fmt.Sprintf("malformed signature: bad length: %d != %d",
|
|
sig[dataLenOffset], sigLen-2)
|
|
return scriptError(ErrSigInvalidDataLen, str)
|
|
}
|
|
|
|
// Calculate the offsets of the elements related to S and ensure S is inside
|
|
// the signature.
|
|
//
|
|
// rLen specifies the length of the big-endian encoded number which
|
|
// represents the R value of the signature.
|
|
//
|
|
// sTypeOffset is the offset of the ASN.1 identifier for S and, like its R
|
|
// counterpart, is expected to indicate an ASN.1 integer.
|
|
//
|
|
// sLenOffset and sOffset are the byte offsets within the signature of the
|
|
// length of S and S itself, respectively.
|
|
rLen := int(sig[rLenOffset])
|
|
sTypeOffset := rOffset + rLen
|
|
sLenOffset := sTypeOffset + 1
|
|
if sTypeOffset >= sigLen {
|
|
str := "malformed signature: S type indicator missing"
|
|
return scriptError(ErrSigMissingSTypeID, str)
|
|
}
|
|
if sLenOffset >= sigLen {
|
|
str := "malformed signature: S length missing"
|
|
return scriptError(ErrSigMissingSLen, str)
|
|
}
|
|
|
|
// The lengths of R and S must match the overall length of the signature.
|
|
//
|
|
// sLen specifies the length of the big-endian encoded number which
|
|
// represents the S value of the signature.
|
|
sOffset := sLenOffset + 1
|
|
sLen := int(sig[sLenOffset])
|
|
if sOffset+sLen != sigLen {
|
|
str := "malformed signature: invalid S length"
|
|
return scriptError(ErrSigInvalidSLen, str)
|
|
}
|
|
|
|
// R elements must be ASN.1 integers.
|
|
if sig[rTypeOffset] != asn1IntegerID {
|
|
str := fmt.Sprintf("malformed signature: R integer marker: %#x != %#x",
|
|
sig[rTypeOffset], asn1IntegerID)
|
|
return scriptError(ErrSigInvalidRIntID, str)
|
|
}
|
|
|
|
// Zero-length integers are not allowed for R.
|
|
if rLen == 0 {
|
|
str := "malformed signature: R length is zero"
|
|
return scriptError(ErrSigZeroRLen, str)
|
|
}
|
|
|
|
// R must not be negative.
|
|
if sig[rOffset]&0x80 != 0 {
|
|
str := "malformed signature: R is negative"
|
|
return scriptError(ErrSigNegativeR, str)
|
|
}
|
|
|
|
// Null bytes at the start of R are not allowed, unless R would otherwise be
|
|
// interpreted as a negative number.
|
|
if rLen > 1 && sig[rOffset] == 0x00 && sig[rOffset+1]&0x80 == 0 {
|
|
str := "malformed signature: R value has too much padding"
|
|
return scriptError(ErrSigTooMuchRPadding, str)
|
|
}
|
|
|
|
// S elements must be ASN.1 integers.
|
|
if sig[sTypeOffset] != asn1IntegerID {
|
|
str := fmt.Sprintf("malformed signature: S integer marker: %#x != %#x",
|
|
sig[sTypeOffset], asn1IntegerID)
|
|
return scriptError(ErrSigInvalidSIntID, str)
|
|
}
|
|
|
|
// Zero-length integers are not allowed for S.
|
|
if sLen == 0 {
|
|
str := "malformed signature: S length is zero"
|
|
return scriptError(ErrSigZeroSLen, str)
|
|
}
|
|
|
|
// S must not be negative.
|
|
if sig[sOffset]&0x80 != 0 {
|
|
str := "malformed signature: S is negative"
|
|
return scriptError(ErrSigNegativeS, str)
|
|
}
|
|
|
|
// Null bytes at the start of S are not allowed, unless S would otherwise be
|
|
// interpreted as a negative number.
|
|
if sLen > 1 && sig[sOffset] == 0x00 && sig[sOffset+1]&0x80 == 0 {
|
|
str := "malformed signature: S value has too much padding"
|
|
return scriptError(ErrSigTooMuchSPadding, str)
|
|
}
|
|
|
|
// Verify the S value is <= half the order of the curve. This check is done
|
|
// because when it is higher, the complement modulo the order can be used
|
|
// instead which is a shorter encoding by 1 byte.
|
|
sValue := new(big.Int).SetBytes(sig[sOffset : sOffset+sLen])
|
|
if sValue.Cmp(halfOrder) > 0 {
|
|
return scriptError(ErrSigHighS, "signature is not canonical due to "+
|
|
"unnecessarily high S value")
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// getStack returns the contents of stack as a byte array bottom up
|
|
func getStack(stack *stack) [][]byte {
|
|
array := make([][]byte, stack.Depth())
|
|
for i := range array {
|
|
// PeekByteArry can't fail due to overflow, already checked
|
|
array[len(array)-i-1], _ = stack.PeekByteArray(int32(i))
|
|
}
|
|
return array
|
|
}
|
|
|
|
// setStack sets the stack to the contents of the array where the last item in
|
|
// the array is the top item in the stack.
|
|
func setStack(stack *stack, data [][]byte) {
|
|
// This can not error. Only errors are for invalid arguments.
|
|
_ = stack.DropN(stack.Depth())
|
|
|
|
for i := range data {
|
|
stack.PushByteArray(data[i])
|
|
}
|
|
}
|
|
|
|
// GetStack returns the contents of the primary stack as an array. where the
|
|
// last item in the array is the top of the stack.
|
|
func (vm *Engine) GetStack() [][]byte {
|
|
return getStack(&vm.dstack)
|
|
}
|
|
|
|
// SetStack sets the contents of the primary stack to the contents of the
|
|
// provided array where the last item in the array will be the top of the stack.
|
|
func (vm *Engine) SetStack(data [][]byte) {
|
|
setStack(&vm.dstack, data)
|
|
}
|
|
|
|
// GetAltStack returns the contents of the alternate stack as an array where the
|
|
// last item in the array is the top of the stack.
|
|
func (vm *Engine) GetAltStack() [][]byte {
|
|
return getStack(&vm.astack)
|
|
}
|
|
|
|
// SetAltStack sets the contents of the alternate stack to the contents of the
|
|
// provided array where the last item in the array will be the top of the stack.
|
|
func (vm *Engine) SetAltStack(data [][]byte) {
|
|
setStack(&vm.astack, data)
|
|
}
|
|
|
|
// NewEngine returns a new script engine for the provided public key script,
|
|
// transaction, and input index. The flags modify the behavior of the script
|
|
// engine according to the description provided by each flag.
|
|
func NewEngine(scriptPubKey []byte, tx *wire.MsgTx, txIdx int, flags ScriptFlags, scriptVersion uint16, sigCache *SigCache) (*Engine, error) {
|
|
// The provided transaction input index must refer to a valid input.
|
|
if txIdx < 0 || txIdx >= len(tx.TxIn) {
|
|
str := fmt.Sprintf("transaction input index %d is negative or "+
|
|
">= %d", txIdx, len(tx.TxIn))
|
|
return nil, scriptError(ErrInvalidIndex, str)
|
|
}
|
|
scriptSig := tx.TxIn[txIdx].SignatureScript
|
|
|
|
// When both the signature script and public key script are empty the result
|
|
// is necessarily an error since the stack would end up being empty which is
|
|
// equivalent to a false top element. Thus, just return the relevant error
|
|
// now as an optimization.
|
|
if len(scriptSig) == 0 && len(scriptPubKey) == 0 {
|
|
return nil, scriptError(ErrEvalFalse,
|
|
"false stack entry at end of script execution")
|
|
}
|
|
|
|
// The signature script must only contain data pushes when the associated
|
|
// flag is set.
|
|
vm := Engine{version: scriptVersion, flags: flags, sigCache: sigCache}
|
|
if vm.hasFlag(ScriptVerifySigPushOnly) && !IsPushOnlyScript(scriptSig) {
|
|
return nil, scriptError(ErrNotPushOnly,
|
|
"signature script is not push only")
|
|
}
|
|
|
|
// The signature script must only contain data pushes for P2SH which is
|
|
// determined based on the form of the public key script.
|
|
if isAnyKindOfScriptHash(scriptPubKey) {
|
|
// Notice that the push only checks have already been done when the flag
|
|
// to verify signature scripts are push only is set above, so avoid
|
|
// checking again.
|
|
alreadyChecked := vm.hasFlag(ScriptVerifySigPushOnly)
|
|
if !alreadyChecked && !IsPushOnlyScript(scriptSig) {
|
|
return nil, scriptError(ErrNotPushOnly,
|
|
"pay to script hash is not push only")
|
|
}
|
|
vm.isP2SH = true
|
|
}
|
|
|
|
// Redeem scripts for pay to script hash outputs are not allowed to use any
|
|
// stake tag opcodes if the script version is 0.
|
|
if scriptVersion == 0 {
|
|
err := HasP2SHScriptSigStakeOpCodes(scriptVersion, scriptSig,
|
|
scriptPubKey)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
}
|
|
|
|
// The engine stores the scripts using a slice. This allows multiple
|
|
// scripts to be executed in sequence. For example, with a
|
|
// pay-to-script-hash transaction, there will be ultimately be a third
|
|
// script to execute.
|
|
scripts := [][]byte{scriptSig, scriptPubKey}
|
|
for _, scr := range scripts {
|
|
if len(scr) > MaxScriptSize {
|
|
str := fmt.Sprintf("script size %d is larger than max allowed "+
|
|
"size %d", len(scr), MaxScriptSize)
|
|
return nil, scriptError(ErrScriptTooBig, str)
|
|
}
|
|
|
|
// Ensure the scripts can be fully parsed up front according to version
|
|
// 0 semantics. This is required because when script versioning was
|
|
// introduced, the semantics of script parsing were not properly updated
|
|
// to handle versions as well, and therefore the consensus rules
|
|
// currently dictate that creating an engine with newer script versions
|
|
// must fail if those scripts fail to parse according the version 0
|
|
// script semantics. This needs to be corrected via a consensus vote at
|
|
// some point.
|
|
//
|
|
// It is worth noting that aside from the aforementioned issue, this
|
|
// would ordinarily be optional since a script that fails to parse would
|
|
// eventually fail later when executing the opcodes as well.
|
|
//
|
|
// However, without checking up front, it would be possible for
|
|
// malicious actors to intentionally craft scripts that involve a bunch
|
|
// of relatively expensive operations before a malformed opcode in order
|
|
// to attempt resource exhaustion attacks. There are other protections
|
|
// in place, such as maximums, to also help mitigate these style of
|
|
// attacks, but since it's quite quick and allocation free to ensure
|
|
// scripts fully parse before executing them, it is reasonable to make
|
|
// the minor speed tradeoff.
|
|
//
|
|
// A future consensus vote should alter this to use the actual script
|
|
// version instead of version 0 and avoid parsing for unsupported script
|
|
// versions if soft fork capability is desired.
|
|
const consensusVersion = 0
|
|
if err := checkScriptParses(consensusVersion, scr); err != nil {
|
|
return nil, err
|
|
}
|
|
}
|
|
vm.scripts = scripts
|
|
|
|
// Advance the program counter to the public key script if the signature
|
|
// script is empty since there is nothing to execute for it in that case.
|
|
if len(scriptSig) == 0 {
|
|
vm.scriptIdx++
|
|
}
|
|
|
|
// Setup the current tokenizer used to parse through the script one opcode
|
|
// at a time with the script associated with the program counter.
|
|
vm.tokenizer = MakeScriptTokenizer(scriptVersion, scripts[vm.scriptIdx])
|
|
|
|
vm.tx = *tx
|
|
vm.txIdx = txIdx
|
|
|
|
return &vm, nil
|
|
}
|