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154 lines
5.5 KiB
TypeScript
154 lines
5.5 KiB
TypeScript
// Type definitions for k-bucket 5.0
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// Project: https://github.com/tristanls/k-bucket#readme
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// Definitions by: tomonari-t <https://github.com/tomonari-t>
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// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
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/// <reference types="node" />
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import { EventEmitter } from 'events';
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declare class KBucket<T extends Contact = Contact> extends EventEmitter {
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/**
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* Default arbiter function for contacts with the same id. Uses
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* contact.vectorClock to select which contact to update the k-bucket with.
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* Contact with larger vectorClock field will be selected. If vectorClock is
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* the same, candidate will be selected.
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*
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* @param incumbent Contact currently stored in the k-bucket.
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* @param candidate Contact being added to the k-bucket.
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* @return Contact to updated the k-bucket with.
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*/
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static arbiter: (incumbent: Contact, candidate: Contact) => Contact;
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/**
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* Default distance function. Finds the XOR
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* distance between firstId and secondId.
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*
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* @param firstId Uint8Array containing first id.
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* @param secondId Uint8Array containing second id.
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* @return Integer The XOR distance between firstId and secondId.
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*/
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static distance: Distance;
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/**
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* `options`:
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* `distance`: _Function_
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* `function (firstId, secondId) { return distance }` An optional
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* `distance` function that gets two `id` Uint8Arrays
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* and return distance (as number) between them.
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* `arbiter`: _Function_ _(Default: vectorClock arbiter)_
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* `function (incumbent, candidate) { return contact; }` An optional
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* `arbiter` function that givent two `contact` objects with the same `id`
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* returns the desired object to be used for updating the k-bucket. For
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* more details, see [arbiter function](#arbiter-function).
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* `localNodeId`: _Uint8Array_ An optional Uint8Array representing the local node id.
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* If not provided, a local node id will be created via `randomBytes(20)`.
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* `metadata`: _Object_ _(Default: {})_ Optional satellite data to include
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* with the k-bucket. `metadata` property is guaranteed not be altered by,
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* it is provided as an explicit container for users of k-bucket to store
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* implementation-specific data.
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* `numberOfNodesPerKBucket`: _Integer_ _(Default: 20)_ The number of nodes
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* that a k-bucket can contain before being full or split.
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* `numberOfNodesToPing`: _Integer_ _(Default: 3)_ The number of nodes to
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* ping when a bucket that should not be split becomes full. KBucket will
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* emit a `ping` event that contains `numberOfNodesToPing` nodes that have
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* not been contacted the longest.
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*
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* @param options optional
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*/
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constructor(options?: {
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localNodeId?: Uint8Array;
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numberOfNodesPerKBucket?: number;
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numberOfNodesToPing?: number;
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distance?: Distance;
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arbiter?: Arbiter<T>;
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metadata?: any;
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});
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arbiter: Arbiter<T>;
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distance: Distance;
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localNodeId: Uint8Array;
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numberOfNodesPerKBucket: number;
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numberOfNodesToPing: number;
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root: Node<T>;
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metadata: any;
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/**
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* Adds a contact to the k-bucket.
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*
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* @param contact the contact object to add
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*/
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add(contact: T): KBucket<T>;
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/**
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* Get the n closest contacts to the provided node id. "Closest" here means:
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* closest according to the XOR metric of the contact node id.
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*
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* @param id Contact node id
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* @param n Integer (Default: Infinity) The maximum number of closest contacts to return
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* @return Array Maximum of n closest contacts to the node id
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*/
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closest(id: Uint8Array, n?: number): T[];
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/**
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* Counts the total number of contacts in the tree.
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*
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* @return The number of contacts held in the tree
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*/
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count(): number;
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/**
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* Get a contact by its exact ID.
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* If this is a leaf, loop through the bucket contents and return the correct
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* contact if we have it or null if not. If this is an inner node, determine
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* which branch of the tree to traverse and repeat.
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*
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* @param id The ID of the contact to fetch.
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* @return The contact if available, otherwise null
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*/
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get(id: Uint8Array): T | null;
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/**
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* Removes contact with the provided id.
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*
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* @param id The ID of the contact to remove.
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* @return The k-bucket itself.
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*/
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remove(id: Uint8Array): KBucket<T>;
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/**
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* Returns all the contacts contained in the tree as an array.
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* If this is a leaf, return a copy of the bucket. `slice` is used so that we
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* don't accidentally leak an internal reference out that might be
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* accidentally misused. If this is not a leaf, return the union of the low
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* and high branches (themselves also as arrays).
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*
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* @return All of the contacts in the tree, as an array
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*/
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toArray(): T[];
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on(type: 'added' | 'removed', listener: (peer: T) => void): this;
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on(type: 'ping', listener: (peers: T[], peer: T) => void): this;
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on(type: 'updated', listener: (incumbent: T, selection: T) => void): this;
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}
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interface Contact {
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id: Uint8Array;
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vectorClock: number;
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}
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interface Node<T extends Contact> {
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contacts: T[];
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dontSplit: boolean;
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left: T;
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right: T;
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}
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interface Distance {
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(firstId: Uint8Array, secondId: Uint8Array): number;
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}
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interface Arbiter<T extends Contact = Contact> {
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(incumbent: T, candidate: T): T;
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}
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export = KBucket;
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