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Add some missing Cesium type definitions (#34806)
* Add cartographicLimitRectangle to Globe class * Add sampleTerrainMostDetailed function * Add all current overloads of setInputAction and getInputAction * add toCartesian on Cartographic class * Fix lint warnings * Fix lint warnings * Replace overloads for ScreenSpaceEventHandler setInputAction & getInputAction methods by using a ScreenSpaceEventMap * define orientation option type for flyTo and setView * Add convert param to Camera.setView and Camera.flyTo options * Fix resetting ScreenSpaceEventHandler input action type to number instead of ScreenSpaceEventType * Add clock, cone, and magnitude properties to Spherical class
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74
types/cesium/index.d.ts
vendored
74
types/cesium/index.d.ts
vendored
@ -261,6 +261,7 @@ declare namespace Cesium {
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toString(): string;
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static fromRadians(longitude: number, latitude: number, height?: number, result?: Cartographic): Cartographic;
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static fromDegrees(longitude: number, latitude: number, height?: number, result?: Cartographic): Cartographic;
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static toCartesian(cartographic: Cartographic, ellipsoid?: Ellipsoid, result?: Cartesian3): Cartesian3;
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static clone(cartographic: Cartographic, result?: Cartographic): Cartographic;
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static equals(left?: Cartographic, right?: Cartographic): boolean;
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static equalsEpsilon(left: Cartographic, right: Cartographic, epsilon: number): boolean;
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@ -1391,10 +1392,29 @@ declare namespace Cesium {
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constructor(message?: string);
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}
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interface ScreenSpaceEventMap {
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[ScreenSpaceEventType.LEFT_DOWN]: { position: Cartesian2 };
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[ScreenSpaceEventType.LEFT_UP]: { position: Cartesian2 };
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[ScreenSpaceEventType.LEFT_CLICK]: { position: Cartesian2 };
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[ScreenSpaceEventType.LEFT_DOUBLE_CLICK]: { position: Cartesian2 };
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[ScreenSpaceEventType.RIGHT_DOWN]: { position: Cartesian2 };
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[ScreenSpaceEventType.RIGHT_UP]: { position: Cartesian2 };
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[ScreenSpaceEventType.RIGHT_CLICK]: { position: Cartesian2 };
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[ScreenSpaceEventType.MIDDLE_DOWN]: { position: Cartesian2 };
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[ScreenSpaceEventType.MIDDLE_UP]: { position: Cartesian2 };
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[ScreenSpaceEventType.MIDDLE_CLICK]: { position: Cartesian2 };
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[ScreenSpaceEventType.MOUSE_MOVE]: { startPosition: Cartesian2, endPosition: Cartesian2 };
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[ScreenSpaceEventType.WHEEL]: number;
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[ScreenSpaceEventType.PINCH_START]: { position1: Cartesian2, position2: Cartesian2 };
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[ScreenSpaceEventType.PINCH_MOVE]: { distance: { startPosition: Cartesian2, endPosition: Cartesian2 }, angleAndHeight: { startPosition: Cartesian2, endPosition: Cartesian2 }};
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}
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class ScreenSpaceEventHandler {
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constructor(element?: HTMLCanvasElement);
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setInputAction(action: (click: { position: Cartesian2 }) => void, type: number, modifier?: number): void;
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getInputAction(type: number, modifier?: number): () => void;
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setInputAction<K extends keyof ScreenSpaceEventMap>(action: (event: ScreenSpaceEventMap[K]) => void, type: K, modifier?: number): void;
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setInputAction(action: () => void, type: ScreenSpaceEventType, modifier?: number): void;
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getInputAction<K extends keyof ScreenSpaceEventMap>(type: K, modifier?: number): (event: ScreenSpaceEventMap[K]) => void;
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getInputAction(type: ScreenSpaceEventType, modifier?: number): () => void;
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removeInputAction(type: number, modifier?: number): void;
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isDestroyed(): boolean;
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destroy(): void;
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@ -1428,6 +1448,9 @@ declare namespace Cesium {
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}
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class Spherical {
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clock: number;
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cone: number;
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magnitude: number;
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constructor(clock?: number, cone?: number, magnitude?: number);
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equals(other: Spherical): boolean;
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clone(result?: Spherical): Spherical;
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@ -2824,7 +2847,7 @@ declare namespace Cesium {
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flyHome(duration: number): void;
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flyTo(options: {
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destination: Cartesian3 | Rectangle;
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orientation?: any;
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orientation?: { direction: Cartesian3, up: Cartesian3 } | { heading: number, pitch: number, roll: number};
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duration?: number;
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complete?: Camera.FlightCompleteCallback;
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cancel?: Camera.FlightCancelledCallback;
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@ -2833,7 +2856,8 @@ declare namespace Cesium {
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pitchAdjustHeight?: number;
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flyOverLongitude?: number;
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flyOverLongitudeWeight?: number;
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easingFunction?: EasingFunction
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easingFunction?: EasingFunction,
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convert?: boolean,
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}): void;
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flyToBoundingSphere(boundingSphere: BoundingSphere, options?: {
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duration?: number;
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@ -2871,7 +2895,12 @@ declare namespace Cesium {
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rotateLeft(angle?: number): void;
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rotateRight(angle?: number): void;
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rotateUp(angle?: number): void;
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setView(options: {destination?: Cartesian3 | Rectangle; orientation?: any; endTransform?: Matrix4}): void;
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setView(options: {
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destination?: Cartesian3 | Rectangle;
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orientation?: { direction: Cartesian3, up: Cartesian3 } | { heading: number, pitch: number, roll: number};
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endTransform?: Matrix4,
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convert?: boolean,
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}): void;
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switchToOrthographicFrustum(): void;
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switchToPerspectiveFrustum(): void;
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twistLeft(amount?: number): void;
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@ -3027,6 +3056,7 @@ declare namespace Cesium {
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ellipsoid: Ellipsoid;
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imageryLayers: ImageryLayerCollection;
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baseColor: Color;
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cartographicLimitRectangle: Rectangle;
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constructor(ellipsoid?: Ellipsoid);
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pick(ray: Ray, scene: Scene, result?: Cartesian3): Cartesian3;
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getHeight(cartographic: Cartographic): number;
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@ -4517,6 +4547,8 @@ declare namespace Cesium {
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function sampleTerrain(terrainProvider: TerrainProvider, level: number, positions: Cartographic[]): Promise<Cartographic[]>;
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function sampleTerrainMostDetailed(terrainProvider: TerrainProvider, positions: Cartographic[]): Promise<Cartographic[]>;
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function subdivideArray(array: any[], numberOfArrays: number): undefined;
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function throttleRequestByServer(url: string, requestFunction: throttleRequestByServer.RequestFunction): Promise<any>;
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@ -4844,23 +4876,21 @@ declare namespace Cesium {
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}
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enum ScreenSpaceEventType {
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LEFT_DOWN,
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LEFT_UP,
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LEFT_CLICK,
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LEFT_DOUBLE_CLICK,
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RIGHT_DOWN,
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RIGHT_UP,
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RIGHT_CLICK,
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RIGHT_DOUBLE_CLICK,
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MIDDLE_DOWN,
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MIDDLE_UP,
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MIDDLE_CLICK,
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MIDDLE_DOUBLE_CLICK,
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MOUSE_MOVE,
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WHEEL,
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PINCH_START,
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PINCH_END,
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PINCH_MOVE,
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LEFT_DOWN = 0,
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LEFT_UP = 1,
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LEFT_CLICK = 2,
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LEFT_DOUBLE_CLICK = 3,
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RIGHT_DOWN = 5,
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RIGHT_UP = 6,
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RIGHT_CLICK = 7,
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MIDDLE_DOWN = 10,
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MIDDLE_UP = 11,
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MIDDLE_CLICK = 12,
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MOUSE_MOVE = 15,
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WHEEL = 16,
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PINCH_START = 17,
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PINCH_END = 18,
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PINCH_MOVE = 19,
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}
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namespace Simon1994PlanetaryPositions {
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