end_of_eden/game/enemy.go
2023-04-23 22:04:24 +02:00

16 lines
338 B
Go

package game
import "github.com/BigJk/end_of_eden/luhelp"
// Enemy represents a definition of a enemy that can be linked from a Actor.
type Enemy struct {
ID string
Name string
Description string
InitialHP int
MaxHP int
Look string
Color string
Callbacks map[string]luhelp.OwnedCallback
}