end_of_eden/assets/scripts/equipment/knock_out.lua
2024-01-10 23:13:49 +01:00

35 lines
1.0 KiB
Lua

register_card("KNOCK_OUT", {
name = l("cards.KNOCK_OUT.name", "Knock Out"),
description = l("cards.KNOCK_OUT.description", "Inflicts " .. highlight("Knock Out") .. " on the target, causing them to miss their next turn."),
tags = { "CC" },
max_level = 0,
color = COLOR_PURPLE,
need_target = true,
point_cost = 2,
price = -1,
callbacks = {
on_cast = function(ctx)
give_status_effect("KNOCK_OUT", ctx.target)
return nil
end
}
})
register_status_effect("KNOCK_OUT", {
name = l("status_effects.KNOCK_OUT.name", "Knock Out"),
description = l("status_effects.KNOCK_OUT.description", "Can't act"),
look = "K",
foreground = COLOR_PURPLE,
state = function(ctx)
return string.format(l("status_effects.KNOCK_OUT.state", "Can't act for %s turns"), highlight(ctx.stacks))
end,
can_stack = true,
decay = DECAY_ONE,
rounds = 1,
callbacks = {
on_turn = function(ctx)
return true
end
}
})