end_of_eden/assets/scripts/definitions/callbacks.lua
2024-01-16 22:39:20 +01:00

36 lines
1.1 KiB
Lua

---@meta
---Callbacks context table. This table is passed to all callbacks but not all fields are used in all callbacks.
---@class ctx
---@field type_id? type_id
---@field guid? guid
---@field source? guid
---@field card? guid
---@field target? guid
---@field owner? guid
---@field caster? guid
---@field level? number
---@field tags? string[]
---@field damage? number
---@field simulated? boolean
---@field heal? number
---@field stacks? number
---@field round? number
---@class callbacks
---@field on_actor_die? fun(ctx:ctx):nil
---@field on_cast? fun(ctx:ctx):nil
---@field on_actor_did_cast? fun(ctx:ctx, card_ctx:ctx):nil
---@field on_damage? fun(ctx:ctx):nil
---@field on_damage_calc? fun(ctx:ctx):number|nil
---@field on_heal_calc? fun(ctx:ctx):number|nil
---@field on_init? fun(ctx:ctx):nil
---@field on_pick_up? fun(ctx:ctx):nil
---@field on_player_turn? fun(ctx:ctx):nil
---@field on_remove? fun(ctx:ctx):nil
---@field on_status_add? fun(ctx:ctx):nil
---@field on_status_remove? fun(ctx:ctx):nil
---@field on_status_stack? fun(ctx:ctx):nil
---@field on_turn? fun(ctx:ctx):boolean|nil