mirror of
https://github.com/Ramaerel/emulatorjs-GameLibrary.git
synced 2026-02-06 10:56:54 +00:00
LibRetroJS support
Added preliminary support for LibRetroJS as well, configured in the config.ini
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commit
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@ -11,12 +11,11 @@
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mkdir($romdirectory);
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$gamedata = buildRomList($romdirectory);
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}
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echo("\r\n<div style='width:". 640*$conf["scale"] ."px;height:". 480*$conf["scale"] ."px;max-width:100%;margin:auto auto;'>");
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} else {
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echo('<html style="background-color:#333333;">');
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$romdirectory = './roms/';
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$gamedata = buildRomList($romdirectory);
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echo("\r\n<div style='width:640px;height:480px;max-width:100%;margin:auto auto;'>");
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}
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$romlist = scandir($romdirectory);
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for($i=0; $i<count($romlist)-2; $i++) {
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@ -28,32 +27,9 @@
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?>
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<div id='game'></div>
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</div>
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<script type='text/javascript'>
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<?php if (isset($_GET['games'])) {
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$gid = $_GET['games'];
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} else {
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$gid = 0;
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}
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?>
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EJS_player = '#game';
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EJS_core = <?php echo("'".$gamedata[$gid]["Console"]."'"); ?>;
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EJS_gameUrl = <?php echo('"./roms/'.$romlistfin[$gid].'"'); ?>;
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<?php if($gamedata[$gid]["Console"] == "psx") {
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echo("EJS_biosUrl = './bios/psx.bin';\r\n");
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}
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?>
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<?php if($conf["netplay"] == "true") {
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echo("EJS_gameID = ".$gid.";\r\n");
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}
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if($conf["beta"] == "true") {
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echo("EJS_BETA = true; \r\n");
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}
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?>
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EJS_pathtodata = 'data/';
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</script>
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<script src='data/loader.js'></script>
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<?php
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if($conf["core"]=="ejs") { include("./ejs.php"); }
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elseif($conf["core"]=="ljs") { include("./ljs.php"); }
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else { include("./ejs.php"); }
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?>
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@ -2,4 +2,5 @@ rom_dir = "./roms/" ;The ROM Directory. Defaults to ./roms/
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scale = 1 ;Scale the viewport up, parts of a number work (eg 1.25, 1.5). Defaults to 1
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bgcolor = "#333333" ;Background color. Defaults to #333333 (The same as the client background)
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netplay = "false" ;Enable or disable netplay. Requires a hosted environment and all players to be on the same website. Defaults to false
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beta = "false" ;Enable the beta emulators for systems that support it. Defaults to false
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beta = "false" ;Enable the beta emulators for systems that support it. Defaults to false
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core = "ljs" ;Change between ethanobrien's EmulatorJS (ejs) and linuxserver's libretrojs (ljs). Defaults to ejs
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30
Source/ejs.php
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30
Source/ejs.php
Normal file
@ -0,0 +1,30 @@
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<?php echo("\r\n<div style='width:". 640*$conf["scale"] ."px;height:". 480*$conf["scale"] ."px;max-width:100%;margin: auto auto;'>"); ?>
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<div id='game'></div>
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</div>
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</div>
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<script type='text/javascript'>
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<?php if (isset($_GET['games'])) {
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$gid = $_GET['games'];
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} else {
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$gid = 0;
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}
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?>
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EJS_player = '#game';
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EJS_core = <?php echo("'".$gamedata[$gid]["Console"]."'"); ?>;
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EJS_gameUrl = <?php echo('"./roms/'.$romlistfin[$gid].'"'); ?>;
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<?php if($gamedata[$gid]["Console"] == "psx") {
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echo("EJS_biosUrl = './bios/psx.bin';\r\n");
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}
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?>
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<?php if($conf["netplay"] == "true") {
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echo("EJS_gameID = ".$gid.";\r\n");
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}
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if($conf["beta"] == "true") {
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echo("EJS_BETA = true; \r\n");
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}
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?>
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EJS_pathtodata = 'data/';
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</script>
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<script src='data/loader.js'></script>
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@ -13,6 +13,7 @@
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$rom[$i] = getRomExtension($romlistfin[$i]);
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$gamedata[$i]["Name"] = $rom[$i][0];
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$gamedata[$i]["Console"] = $rom[$i][1];
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$gamedata[$i]["Core"] = $rom[$i][3];
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echo("\r\n<option value='".$i."'>".$gamedata[$i]["Name"]." (".$gamedata[$i]["Console"].")</option>");
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}
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echo("\r\n</select>\r\n<input type='submit' value='Play'></form>");
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@ -29,59 +30,75 @@
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//NES formats
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case "nes":
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$romdata[1] = "nes";
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$romdata[3] = "fceumm";
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break;
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case "fds":
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$romdata[1] = "nes";
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$romdata[3] = "fceumm";
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break;
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case "unif":
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$romdata[1] = "nes";
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$romdata[3] = "fceumm";
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break;
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case "unf":
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$romdata[1] = "nes";
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$romdata[3] = "fceumm";
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break;
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//SNES formats
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case "smc":
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$romdata[1] = "snes";
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$romdata[3] = "snes9x";
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break;
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case "fig":
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$romdata[1] = "snes";
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$romdata[3] = "snes9x";
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break;
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case "sfc":
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$romdata[1] = "snes";
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$romdata[3] = "snes9x";
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break;
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case "gd3":
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$romdata[1] = "snes";
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$romdata[3] = "snes9x";
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break;
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case "gd7":
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$romdata[1] = "snes";
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$romdata[3] = "snes9x";
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break;
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case "dx2":
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$romdata[1] = "snes";
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$romdata[3] = "snes9x";
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break;
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case "bsx":
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$romdata[1] = "snes";
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$romdata[3] = "snes9x";
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break;
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case "swc":
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$romdata[1] = "snes";
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$romdata[3] = "snes9x";
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break;
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//Gameboy Formats
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case "gb":
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$romdata[1] = "gb";
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$romdata[3] = "gamebatte";
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break;
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case "gbc":
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$romdata[1] = "gb";
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$romdata[3] = "gamebatte";
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break;
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//Gameboy Advanced Formats
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case "gba":
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$romdata[1] = "gba";
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$romdata[3] = "vba_next";
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break;
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//Nintendo DS Formats
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case "nds":
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$romdata[1] = "nds";
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$romdata[1] = "nds";
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$romdata[3] = "melonds";
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break;
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//Nintendo 64 Formats
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@ -100,21 +117,25 @@
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//Sega Master System Formats
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case "sms":
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$romdata[1] = "segaMS";
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$romdata[3] = "genesis_plus_gx";
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break;
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//Sega Mega Drive Formats
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case "md":
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$romdata[1] = "segaMD";
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$romdata[3] = "genesis_plus_gx";
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break;
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//Sega Game Gear Formats
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case "gg":
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$romdata[1] = "segaGG";
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$romdata[3] = "genesis_plus_gx";
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break;
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//Sega 32x Formats
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case "sega32x":
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$romdata[1] = "sega32x";
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$romdata[3] = "genesis_plus_gx";
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break;
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//Atari 2600 Formats
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@ -140,6 +161,7 @@
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//PSX Formats
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case "psx":
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$romdata[1] = "psx";
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$romdata[3] = "mednafen_psx";
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break;
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265
Source/js/libretro.js
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265
Source/js/libretro.js
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File diff suppressed because one or more lines are too long
22
Source/ljs.php
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22
Source/ljs.php
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@ -0,0 +1,22 @@
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<?php echo("\r\n<div style='width:". 640*$conf["scale"] ."px;height:". 480*$conf["scale"] ."px;max-width:100%;'>"); ?>
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<button onclick="load()">Load Game</button>
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<div id="game"></div>
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<script type="text/javascript">
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<?php if (isset($_GET['games'])) {
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$gid = $_GET['games'];
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} else {
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$gid = 0;
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}
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?>
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EJS_player = '#game';
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EJS_gameUrl = <?php echo('"./roms/'.$romlistfin[$gid].'"'); ?>;
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EJS_core = <?php echo("'".$gamedata[$gid]["Core"]."'"); ?>;
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function load() {
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var script = document.createElement('script');
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script.src = 'js/libretro.js'
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document.getElementsByTagName('head')[0].appendChild(script);
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}
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var retroArchCfg = {
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}
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</script>
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